Official U.S. PlayStation Magazine – January 2001 This was my second and final column for the Official U.S. PlayStation Magazine. caught-up-in-the-hypeDownload I wrote one final column for the Official U.S. PlayStation Magazine but it was never published. Truthfully, it wasn’t very good. It’s included here and you could see for yourself. Incidentally, I answered those…… Continue reading CAUGHT UP IN THE HYPE
Official U.S. PlayStation Magazine – December 2000 The working title for this piece was Launch of Systems Past console-launches-through-the-yearsDownload
Electronic Gaming Monthly – December 2000 Another article proposed to me by Crispin Boyer of EGM. I remember they sent a photographer from New York City to my house on a nice hot summer day and everything was set out on my front lawn. The Jaguar VR helmet had been lent to me by Curt…… Continue reading THEY LIVED!
Official U.S. PlayStation Magazine – November 2000 My first column, pre-Game Scholar. It only lasted two issues but I was given complete autonomy about what I wanted to write. This was a freedom that I had enjoyed in all my Game Scholar columns. 3-steps-to-successful-compatibilityDownload
Electronic Gaming Monthly – October 2000 cge-2000-reportDownload
Classic Gamer Magazine – Fall 2000 My favorite part of this piece was the inclusion of the text from the back of the box of two Taiwanese game. I wish I had included more as they are hilarious. the-games-we-love-to-hateDownload
Classic Gamer Magazine – Summer 2000 Fanzines were magazines that fans produced on their own. Classic Gamer Magazine was a step-above fanzine. It wasn’t slick like a professional magazine but the layout and content was on par with such outstanding magazines as Electronic Games. Produced by Chris Cavanaugh, the magazine was eventually sold in Tower…… Continue reading THE ULTIMATE VIDEOGAME COMPANY?
Gamespot – March 2000 My third piece for Gamespot. This one was about homebrew games. part-1-new-blood-for-orphaned-systemsDownload part-2-the-first-homebrewDownload part-3-soundx-and-beyondDownload part-4-okie-dokieDownload part-5-foreign-influenceDownload part-6-promises-promisesDownload part-7-other-than-atariDownload part-8-intellivision-productsDownload part-9-new-jaguar-gamesDownload part-10-homebrewing-beyondDownload
Electronic Gaming Monthly – December 2000 the-baer-essentialsDownload The following is an email sent from the editor-in-chief of EGM to his entire staff. The editor of EGM wasn’t the only person who had enjoyed my Ralph Baer article. Ralph Baer himself told me that he felt this was the best article that had ever been written…… Continue reading THE BAER ESSENTIALS
Gamespot – December 1999 I don’t remember the exact details regarding the genesis of this piece. All I know is I was surprised to see the names Jer Horowitz and Steve Kent in the byline because I thought I wrote it solely. part-1-introductionDownload part-2-before-the-games-1889-1970Download part-3-the-games-begin-1971-1977Download part-4-the-golden-age-1978-1981Download part-5-the-great-crash-1982-1984Download part-6-video-games-are-back-1985-1988Download part-7-the-home-market-expands-1989-1997Download part-8-the-32-bit-era-begins-1993-1997Download part-9-the-modern-age-1998-1999Download